1. Black Templars Firstborn (Black)
In the future, there are superhuman soldiers (Adeptus Astartes) that go through an improvement process. These are the original type. They are passionate anti-psyker crusaders that fight for the glory of their creator, the God-Emperor of mankind. It's a long story. They were formed from the Imperial Fists legion, and were given a specific mission by their Champion.
2. Exorcists Primaris (Red)
Some of the Astartes go through a further refinement, that is not always successful. They become larger and stronger. The Exorcists chapter, also an Imperial Fists successor, has many of these Primaris Astartes. They are a chapter devoted to fighting the evil of chaos magic, and the beings that inhabit the Warp where this chaos magic comes from.
3. Sister of the Argent Shroud (Gray)
The Adepta Sororitas -- the Sisters of Battle -- are an order of militant nuns that are part of the Ecclesiarchy -- the Church of the God-Emperor (who, ironically, never wanted humanity to think of him as a god). They were established in a time of corruption in the Church, and act as its militant force as well as its regulators.
4. Veteran Krieg infantry (Brown)
Regular humans are still a part of the military. For some planets, like Vostroya or Tallarn, serving is an honor. For others, like the former Cadia, it is a way of life. For Krieg, it is a punishment. The veteran guardsmen of Krieg are indebted to the Astra Militarum, and serve as loyal specilaized troopers.
5. T'au Fire Team (Tan/Ochre)
As human expanded into the stars, they ran into a number of other races. Some were far older, and had galaxy-spanning empires. Some like the Tau are just coming into their own power. They are a technologically advanced people, whose battlesuits are designed to look like Macross mecha, and whose principles are based on "the greater good."
6. Snakebite Orks (Yellow)
Less serious than the other xeno races are the Orks. Their society is based on fighting and strength, and their technology is based on their belief that things work a certain way. "Red makes it go fasta!" means that their trukks actually are faster if painted red. They are comical, dangerous, and reminiscent of soccer hooligans.
7. Genestealer Bio-Cult (Orange)
Sometimes, revolts on industrial planets due to extreme working conditions are a wakeup call for the production lines. Sometimes, alien operatives have infiltrated the military, bureaucracy, and industry, and are deliberately destabilizing the planet with the idea that they will be rewarded when the "hive mind" comes to the planet and values their faithfulness. The Genestealer Cults are always responsible.
8. Hive Fleet Leviathan (Purple)
The Hive Mind steers these giant size-legged biomorphs to a planet to consume all living matter on the planet, harvest it, and move on. Including the loyal genecults that help them invade. The Tyranids are mostly mindless, steered onward to do little more than consume and retarget.
9. Death Guard Plague Marines (Green)
There were originally 20 Astartes legions. Two were lost. Of the remaining 18, a long time ago there was a revolt -- the Horus Heresy -- that involved half of them being corrupted by the warping, evil effects of Chaos. The Death Guard (originally the Dusk Raiders) were one of the original 18. They fell to the forces of rot decay and despair, the Chaos warp-entity Nurgle. Their servants include people made into walking zombies by a whole range of diseases.
10. Night Lords Heretic Astartes (Blue)
One of the original Legions, they were made up of criminals and killers, and were very effective at their jobs, They fell to Chaos in general instead of one specific entity, out of their love of destruction. They are most known for lightning-tactics, swooping in on jump-packs to create terror and in their targets and destroy them during the resulting panic.
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